Metatransformer · Books

Books in progress.

Durable, linear arguments for strong engineers and independent hackers: mechanisms, architectures, failure modes, experiments, and buildable systems. The website is the living Early Access edition; Leanpub carries numbered releases.

A book can remain in progress. Each public chapter is expected to carry a complete local argument, evidence boundary, original apparatus, and an implementation lab.

OBSERVEACTVERIFY00TRAJECTORY / DESK INDEXPRODUCTION STUDYORIGINAL SCHEMATIC · CONCEPTUAL / NOT MEASURED

Current list · 3 titles

The Early Access shelf

Each title exposes its real editorial state, active pilot, and next gate; manuscript volume is not presented as editorial completion.

Book

01

POLICYSTATETOOLCHECK01TOOL / STATE / VERIFYPRODUCTION STUDYORIGINAL SCHEMATIC · CONCEPTUAL / NOT MEASURED
0.1.0 Early AccessExploratory draftSystems manual

Agentic Engineering

Harnesses, Environments, and Learning Systems

Build agent systems whose context, tools, state, verification, security, delegation, and learning remain inspectable across the full trajectory.

agents/harnessesagents/evaluationagents/securityagents/learning
Manuscript
Chapter 1 pilot active; Chapters 2–10 frozen
Evidence cutoff
2026-08-29
Recurring system
Patchwork
Ebook
Leanpub release planned
Next editorial gate
Author thesis approval
Open manuscript

Book

02

PLAY SPACECAMERA FRUSTUM02CAMERA / PLAY / PROVEPRODUCTION STUDYORIGINAL SCHEMATIC · CONCEPTUAL / NOT MEASURED
0.1.0 Early AccessExploratory draftRhythmic Comic Pop

Agentic Indie Game Development

Building a Tiny AI-Native Studio

Build a tiny AI-native game studio that turns bounded agent work into a playable, verified, and provenance-aware vertical slice.

games/agentic-developmentgames/engine-automationgames/verificationgames/generated-assets
Manuscript
Exploratory manuscript frozen
Evidence cutoff
2026-08-29
Recurring system
Signal Fire
Ebook
Leanpub release planned
Next editorial gate
Frozen pending the Agentic Engineering pilot
Open manuscript

Book

03

ENTRYRULE SETLOCKVALID PATH03TOPOLOGY / CONSTRAINTPRODUCTION STUDYORIGINAL SCHEMATIC · CONCEPTUAL / NOT MEASURED
0.1.0 Early AccessExploratory draftField atlas

Procedural Systems for Game Development

Algorithms, Simulated Worlds, and Generative Authoring

Design procedural pipelines that generate valid, legible, strategically and interpretively distinct game worlds under explicit constraints.

games/procgen/dungeonsgames/procgen/simulationgames/generative-authoringgames/procgen/evaluation
Manuscript
Exploratory manuscript frozen
Evidence cutoff
2026-08-29
Recurring system
The Archive Below
Ebook
Leanpub release planned
Next editorial gate
Frozen pending the Agentic Engineering pilot
Open manuscript